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Reviewed
By Nikola
Always
attacks with an 8-sided dice. When
the result is tied in a battle, the
Religious Commander always wins, even
when attacking. She is similar to
a Diplomat Commander, but also uses
technology like the Apocalypse Reactor
or the Ressurection Chamber.
The
card deck that becomes available to
you after hiring this Commander consists
of the following 21 cards:
Name |
Cost
|
Turn
Order
|
Description
|
Number
in deck
|
|
Sanctuary
|
0
|
Play
after an opponent declares an
invasion into any territory.
|
All
invasions into thatterritories
are prevented for the remainder
of your opponent's turn.
|
2
|
|
Religious
Influence
|
0
|
Play
at the end of the game.
|
If
your Religious Commander is
still alive, move your score
marker ahead 4 spaces.
|
2
|
|
Holy
War
|
2
|
Play
on your turn before your first
invasion is declared.
|
All
units in the same territory
as the Religious Commander attack
using an 8-sided dice for the
rest of your turn.
|
3
|
|
Salvation
|
2
|
Play
this card in response to a Nuclear
Command Card being played.
|
Prevent
the opponent from using the
Nuclear Command Card. The card
itself should be discarded from
the game with any costs still
being paid.
|
2
|
|
Exodus
|
0
|
Play
after an opponent declares an
invasion into any territory
you control.
|
Move
all units from the attacked
territory to any other territory
under your control.
|
3
|
|
Neverending
War
|
4
|
Play
this card at the end of year
five.
|
Roll
an 8-sided dice. If you roll
5 or higher move the year marker
back one space.
|
2
|
|
Peace
on Earth
|
4
|
Play
this card at the end of year
four.
|
Roll
an 8-sided dice. If you roll
5 or higher the game ends.
|
1
|
|
Death
Marker
|
4
|
Play
on your turn before your first
invasion is declared.
|
Choose
an enemy territory. Remove all
units from it. No player may
enter that territory until the
start of the beginning of the
next year.
|
1
|
|
Fanatical
Zeal
|
0
|
Play
this card in response to a Diplomat
Command Card being played.
|
The
effects of the Diplomat Command
Card played against you are
annulled.
|
1
|
|
Deny
Science
|
0
|
Play
this card in response to any
Command Card being played against
you.
|
The
eplayer card has no effect on
you. Instead, the card's effects
are redirected back towards
the player who originally played
the card. It's effects should
be resolved as though you player
the card yourself.
|
2
|
|
Lazarus
|
0
|
Play
this card immediately after
losing any commander.
|
Your
commander was saved. Place the
Commander on any territory you
control.
|
2
|
The
Religious Commander is very powerful
and is best used against the Diplomat
and Tech Commanders. Also, she can
end the game unexpectedly and prolong
it, which solves the problem of the
importance of Turn Order in the fifth
turn.
FAQ:
Can
the Death Marker Command Card be used
for the naval and lunar territories?
Yes.
What
about the Peace on Earth and Neverending
War Command Cards?
These cards can shorten (4 years)
or extend the game (6 years).
What
about the special rule of attack of
the Religious Commander?
When the rolled 8-sided dice representing
the Religious Commander in the battle
is tied with the number on the dice
of the defending player, the dice
of the Religious Commander always
wins (only this dice).
What
if the Nuclear and the Land Commander
are attacking from the same territory
as the Religious Commander and I have
to roll three 8-sided dice? How do
I know which one represents the Religious
Commander?
The highest number rolled represents
this Commander. But if you roll for
example 5-5-5, you can choose which
dice represents the Religious Commander.
When
the Religious Commander is lost as
an effect of a Command Card can theLazarus
Command Card bring her back?
No, this card is only useful when
the Religious Commander is lost in
combat.
NOTES:
The card is a modification of
the card with the same name from
the Commanders 2.5 variant.
The card is invented by Geoff
Burbidge.
The same effect as the Evacuation
Command Card from the original
game.
This card is a modification of
a Command Card War Never
Ends from the Resistance
Command Deck variant.
This card is a replica of the
Priest Command Card used in the
The Relic Wars variant
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